Gamemunity a Cod4 GameRanger Community
Wanna make a New Topic, have conversation, compete and much more?
Gamemunity is a perfect place for you to meet the community, make teams, friends and much more.
Before you register read this topic first:
http://gamemunity.team-talk.net/t241-startup-user
Gamemunity a Cod4 GameRanger Community
Wanna make a New Topic, have conversation, compete and much more?
Gamemunity is a perfect place for you to meet the community, make teams, friends and much more.
Before you register read this topic first:
http://gamemunity.team-talk.net/t241-startup-user


Gamemunity is a Call of Duty 4 GameRanger Community where all the clans are United and can be found.
 
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Welcome to Call Of Duty 4 GameRanger Community Website! Follow us and become our Fan! Don't forget to like our Facebook page!


*Rules can be changed at anytime and players will get informed for any changes made.

General
These rules are set to explain the basic conduct teams are expected to adhere to and also the action that will be taken by the admins if evidence comes to light of these rules being breached by a player or team. All team leaders are expected to ensure that their players adhere to these rules. If a player breaks any of the rules, action will be taken against both the player and the team leader.


Team Requirements
- Teams must have at least 5 players on their roster to play in the CoD4 League.
- Teams with 4 players or less will automatically be removed from the League after 7 days.
- The maximum amount of players per team in game is 7 players and the minimum is 5.
- Every player must enter their MAC address to their registration.
- Players that have been banned are NOT allowed to participate in any competition on CoD4 League. Any teams found to be fielding banned players will have all matches defaulted where the player in question appears on the roster.


Moss Anti-Cheat
Moss Anti-Cheat must be used at all times for all matches played on CoD4 League.
Moss must be updated on the latest version.
How to use Moss click HERE.

Checking when was running Moss
Before you should use Check tool on Help->Check to be sure the zip file is OK. In the logfile you can see time and date when did Moss started and stopped running.

Support for Moss
If you encounter any problems with Moss or require any support - please go to the the Moss Support thread in the forums and reply there.

Moss In-Game Rules
- You must run Moss on the computer you use to play the match on.
- If you have black screenshots, make sure you read the Moss Support thread.
- There must be a continuous flow of screenshots during the match.
- Admins must also run Moss.


Server Settings
- For CoD4 League match must be played on scr_hardcore 1 with scr_sd_scorelimit 12.
- scr_game_allowkillcam 1
- scr_team_fftype 0
- Anti-Block OFF
- PunkBuster must be enabled on all match servers at all times during the match.
How to fix PunkBuster click HERE.


Match Rules
- Teams must play using a minimum of 5 players and a maximum of 7. If at any point a team drops below this minimum number of players,the team will continue to play the match with below minimum number. If you leave the match then you CANNOT dispute for this after.
- A team may substitute a player at any time during the match as long as the player is listed on the team's roster. If the player is not on the roster's team (mixer) team will get penalty and player who mixed will get 1 week ban and further more.
- Server admins may not kick any player from the server without the permission of at least one player from team.
- Teams must be on same Teamspeak IP and the IP will be given by Admin.

No Shows and Not Ready
Once a match is accepted, it must be played. If a team fails to show or be ready within 15 minutes of the match accept time listed on the match page or cannot play, the opposing team may claim a forfeit win.
If teams agree to play the match at a later date and schedule in advance, please write so in the match comments.


Maps
The following maps may be played on CoD4 League match:
- mp_backlot
- mp_broadcast
- mp_crash
- mp_crossfire
- mp_citystreets (district)
- mp_strike
- mp_vacant


Server Crashes
If the server crashes during the game, you are to continue from the previous round played. If the match is 3 rounds or less in, then the map is to be restarted.

Disallowed Perks
The following perks are disallowed on CoD4 League match:
-Grenade Launcher (GL)
-Juggernaut (JUGG)
-Last Stand (LS)
-Martyrdom (MARTY)
-RPG-7


Illegal Scripts & Binds
Scripts & config tweaking that affects game play including but not limited to nade scripts, wait commands, macros and so forth, including configs that change commands/rates are disallowed. These commands range from set nade binds to gain the longest throw to scripting a superior firing rate of semi-automatic weapons. This also includes multi-command binds such as bind KEY "toggleads; +attack" on the scroll wheel. Players caught using illegal scripts and binds including nade scripts, reload binds with wait command, switch class binds and weapon next binds will receive an instant 1 week ban and the match will be forfeited. Further offences may result in a longer ban.

VSTR commands may remain in your config only if they are not bound to any key. Binded VSTR commands are illegal and may result in a forfeit loss. EXEC binds may be used. r_lodscalerigid 1, any more then 2, 3 or 4 player will get warned, using it persistently after being warned player will get 1 week ban.



Illegal Files
ALL matches are to be played with the generic Call of Duty 4 files. Players found with any tweaked files, or non-generic files (e.g. skins, audio, etc.) will receive appropriate bans which will be determined by Admins.


Third Party Programmes
Using any third party software (e.g. nVidia Control Panel or RivaTuner) to tweak graphics settings to give an advantage are NOT allowed. The most common example of this is ambient occlusion.


Bugs and Glitches
- It is NOT permitted for any user to take advantage of map bugs (for example elevators, outside the boundaries of the map, under the map and so forth) or glitches during a match.
- Glitching is defined as moving or seeing through or over a physical object and is NOT permitted.
- The use of silent drops is permitted but only in the case of known silent drops.
- Players are only allowed to bounce to places which can be reached without the use of a bounce. Bouncing to roofs and balconies which are unreachable in a normal way is prohibited.
- Straight forward jumps and those that do not involve any part of the in-game character moving through a physical object, are allowed.
- Players who are caught using bugs or glitches immediately forfeit the round. If this occurs on more than 2 occasions then the match will be forfeited. If a player is caught persistently using bugs or glitches after being warned will receive an instant 1 week ban.


Cheating
Any player caught cheating by Moss or demo will be banned from CoD4 League. We will determine the ban length as seen fit. Bans of this nature are usually given a length of permanently ban.
This also includes the use of fullbright and fov, a first offence will get you a 3 month ban.


Abuse and Racism
A warning or ban will be given to any player found to be abusing another team/player. Racism is strictly forbidden and will result in an instant match ban.

- 1st offence: 1 day
- 2nd offence: 1 week ban
- 3rd offence any beyond: 2 weeks ban

Abuse against an admin in-game, dispute chat or private message will not be tolerated and may result in an instant ban.


Moss + Demo
- All matches played need to be recorded and Moss files and demos should be kept until 24 hours after the date listed on the match details. Should a dispute be opened, Moss files and demos should be kept until 24 hours after the dispute is solved. Failing to follow these rules will lead to a direct forfeit loss for the team.

- Opponents have the right to request three (3) Moss files and demos from their opponents if they suspect foul play. If a Moss file is corrupted or demo is missing more than 3 rounds then a default win will be awarded to the opposing team.
- Teams/players must request a Moss file and demo by writing the nickname of the required player(s) in the forum, not in-game. If a player has a different nickname in-game, you may request that the player uses their Gamemunity nickname or alternatively you may correspond their MAC address to their zip file.

Failure to comply with Moss requests will result in the following:
- 1st offence: 1 week ban
- 2nd offence: 2 week ban
- 3rd offence: 1 month ban
- 4th offence & future offences: 3 month ban

Failure to comply with demo requests will result in the following:
- 1st offence: match forfeit and a warning issued
- 2nd offence: 1 week ban
- 3rd offence: 2 week ban
- 4th offence & future offences: 1 month ban

The following rules apply to disputes:

- Players have 24 hours to upload their Moss file and demo from the request date. Failure to upload the Moss file and demo within the time will result in the match being forfeited. All demos must be uploaded to the Gamemunity website or a major sharing site such as Mediafire or Sendspace (make sure its not speedyshare or any other with the limited download speed).
- Once the requested Moss file(s) and demo(s) have been uploaded, teams/players will have a further 12 hours to check them all.
- If teams enter differing results, the disputing team must upload screenshots of both maps in order to confirm the result. If no screenshots are uploaded within 24 hours of the dispute, the dispute will be closed.